Blog
The Complete Mythos Fiction of Pierre V. Comtois - Now available as print, e-book and Kindle
Posted by Michael O'Brien on 17th Mar 2016
Chaosium presents Goat Mother and Others: The Complete Mythos Fiction of Pierre V. Comtois - now available in E-Book formats (EPUB, MOBI, PRC) and Kindle, as well as good old-fashioned print...In the glory-days of pulp magazines many editors abused and exploited their writers. They wo
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Greg's Stafford's fantasy epic King of Sartar - Now Available as E-book and Kindle!
Posted by Michael O'Brien on 10th Mar 2016
First published in 1992, Greg Stafford's King of Sartar is a remarkable work of fantasy fiction, featuring a collection of contradictory manuscripts written by scholars in Glorantha. And now, the revised edition is available as an E-book from Chaosium.com and Kindle from Amazon.I
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Call of Cthulhu: The Official Video Game
Posted by Michael O'Brien on 29th Feb 2016
It goes without saying that we're excited about this! Coming in 2017 from Focus Home Interactive & Cyanide Studio!
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Designing the New RuneQuest - Part 4
Posted by Michael O'Brien on 28th Feb 2016
Rune Magic!By Jeff RichardAs we've said before, a key goal of the new RuneQuest is to tie the mechanics into the setting of Glorantha and incentivize immersion and role-playing. At the top of the list was fixing Rune Magic, which had quite a few problems. The biggest was that an initiate had to sacr
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Announcing Chaosium’s First Organized Play Campaign for Call of Cthulhu!
Posted by Michael O'Brien on 23rd Feb 2016
A Time to Harvest is a campaign unfolding over six months, which will be offered free to all members of The Cult of Chaos, Chaosium's Game Master and Organized Play Program.“It’s a tightly focused campaign, set in Lovecraft Country, which is inspired by and builds on H. P. Lovecraft's tales", s
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Chaosium joins Free RPG Day 2016 with a new Call of Cthulhu scenario by Sandy Petersen!
Posted by Michael O'Brien on 19th Feb 2016
Chaosium is pleased to be participating in Free RPG Day this year! This is the special day where Friendly Local Game Stores all over the world have the opportunity to offer their customers free product donated to them by game publishers.To help celebrate this special day's 10th anniversary (Sat
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Designing the New RuneQuest - Part 3
Posted by Michael O'Brien on 13th Feb 2016
By Jeff RichardSo let's wade into some controversial waters, and talk about the decision to base the new RuneQuest on RQ2 and not RQ6. Initially, we had imagined that the new RQ would be a streamlined RQ6. But now, the final product is being built up from RQ2. So what happened?Three main things: Run
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Designing the New RuneQuest - Part 2
Posted by Michael O'Brien on 10th Feb 2016
By Jeff RichardAs we started to develop the design goals of the new RuneQuest, Ken Rolston, Chris Klug, and I had a discussion about "what are the key features of RQ"? Here are some of the conclusions (in no particular order):Percentage Skills Character SheetRuneQuest is Awesome and Elegant bec
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