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Call of Cthulhu coming to Syrinscape

Posted by Michael O'Brien on 28th Mar 2018

Syrinscape and Chaosium Inc. Announce Partnership to Create Official Sounds for Legendary Game of Mystery and HorrorSyrinscape, the award-winning app that creates movie-like, immersive sound for tabletop games and Chaosium Inc., acclaimed publisher of award-winning books, roleplaying games, … read more

Unnatural Selections: Recent Chaosium Reviews of Note #3

Posted by Michael O'Brien on 27th Mar 2018

Petersen's Abominations is now out in hardback! This is a collection of five nightmarish modern-day scenarios by the creator of Call of Cthulhu himself. Here's the Reckoning of the Dead blog's review (of the PDF):"The scenarios in Petersen’s Abominations are every bit as dangerous as thos … read more

EN World previews 13th Age Glorantha

Posted by Michael O'Brien on 26th Mar 2018

EN WORLD previews 13TH AGE GLORANTHA, "a 400+ page love letter to Greg Stafford’s World of Glorantha, one of the most extensively developed and renowned fantasy settings of all time" by Rob Heinsoo and Jonathan Tweet, the lead designers of the 3rd and 4th editions of D&D.13G is available now in PDF … read more

MU Faculty Note: the player mats!

Posted by Michael O'Brien on 24th Mar 2018

Another Faculty Note from Susan, board games line editor: You might have seen on social media that we playtested and demoed a prototype of our forthcoming board game Miskatonic University: The Restricted Collection at various conventions last year. The finished version looks quite dif … read more

Designing the New RuneQuest - Part 23

Posted by Michael O'Brien on 22nd Mar 2018

Where we are with RQGBy Jeff RichardGreetings Gloranthaphiles! I've been quiet on the social media front for the last few months concerning where we are with the new RuneQuest - that's not because we don't have plenty of great progress to report (we do! - keep reading) but because: we've been r … read more

Designing the New RuneQuest - Part 22

Posted by Michael O'Brien on 21st Mar 2018

A TALE OF TWO THREE LOGOSBy Jason Durall, RuneQuest line editorOne of the more significant visual design elements to make for a new game has its choice of a logo. In some cases, such as for licensed games, these decisions are out of the hands of the designers and artists making the game. For exam … read more