Miskatonic Mentions #107: Nightmares from the Depths
Posted by Michael O'Brien on 16th Mar 2026

We're renaming the long-running series"Miskatonic Monday" to "Miskatonic Mentions" so we don't have keep waiting for Mondays to come round to post!
As announced in Miskatonic Monday/Mentions #46, we invited Monograph authors to republish their work in the Miskatonic Repository. And a number already have, notably including the return of Mysteries of Ireland as Cthulhu Ireland, winner of the Best Setting award in last year's ENNIEs.
And now Monograph author Robert Francis has returned with Nightmares from the Depths. This is a 452(!) page Call of Cthulhu campaign told across seven chapters in 1925’s Boston. Epic!

Nightmares from the Depths
Alan Kissane, Robert Francis, John Crowdis, Pete Fell, Richard Watts ($18.95, 435 page PDF + print formats)
An epic campaign in Boston and Massachusetts to thwart the machinations of Great Cthulhu and his minions. It parallels the events of Lovecraft’s seminal short story that gives our beloved game its iconic name. Additionally it serves as a sourcebook for Boston and has two bonus chapters that will take investigators to Chicago and San Francisco.
And check out these other new titles in the Miskatonic Repository - if you like what you see, please give a rating or even a review, the creators really appreciate it!:

The Innsmouth Terror
Lights, Camera, Action! It is 1923 and the era of silent film is in full swing. The Innsmouth Terror will be a full-length three-act moving picture of a glamorous dame kidnapped by a tentacled monstrosity. In Technicolor!

Tales of Menace & Mystery - A Call of Cthulhu Sourcebook
An exciting, brand new adventure-filled setting from The Yellow Hand, set in the vibrant, action-packed pulp era of the 1930s, and features a unique campaign setting centered around the popular magazine with the same name.

The Old Church Graveyard
Strange happenings going on at the old church. The adults of the town either ignore it or dismiss it with lame excuses, but the kids know better.

The Palimpsest Trilogy
A set of three standalone Pulp Cthulhu scenarios set in a modern American city being quietly erased by a corporate optimization system. Run them as one-shots or chain them into a three-session mini-campaign where every ending bends the next night. The horror isn't a monster. It's a process.

Hunger at the Campsite
A short scenario/adventure set in 1982 in the ficcional Santa Helena forest. This scenario introduces Pharzar, a new deity to the Cthulhu Mythos, an ancient creature that takes possession of an old tree, corrupting it and terrorizing the locals. The investigators must uncover the truth behind the disappearance of young campers deep in the dense woods.

The Man Who Sold the World
"Do you listen to Ad Astra?" June, 1973: The music of glam rock band Ad Astra is topping the charts, driving fans wild, and bringing you, the band members, success beyond your wildest dreams. The only problem is, enigmatic lead singer Moondust has disappeared just before the biggest concert of your lives. Can you find him in time?

Eschaton
In the year 2137, the generation ship Eschaton drifts between stars. Fifty colonists sleep in cryogenic rotation as humanity’s last hope for survival journeys toward Proxima Centauri. The alarm blares, something has gone terribly wrong. You awake from cryogenic sleep and must now confront whatever darkness lurks in the vastness of space and within yourself.
A sci-fi Call of Cthulhu scenario of isolation and dreams.

Lamps for the Lost
1890s colonial Australia. On the goldfields, a string of “accidental drownings” follows a grimly suspicious death, and the people of a booming mining town whisper of something dark which lurks beneath the surface of Lakem Burrumbeet. Investigators must navigate prejudice, corruption, and a rising supernatural threat, hungry for vengeance, before the threat begins to spread in this Cthulhu by Gaslight scenario.

Welcome to Silkwood Motel
A short, standalone scenario set in the Prohibition era. Caught in a storm during a late-night journey, investigators are forced to stop at a abandoned looking roadside motel, only to discover that its eccentric owner hides a disturbing secret. What begins as a refuge from weather quickly turns into a claustrophobic tale of creeping dread.

Fungal Bodies
Called to rural Lancashire in the mid-1920s, the investigators become entangled in a quiet agricultural incident that local authorities are keen to dismiss. What begins as concerns over contaminated soil and failing crops soon reveals the remnants of a long-buried research project, sealed away and forgotten for good reason.

Cold Air
Not actually a 'scenario'. This is a single interaction or "side quest" for added lore or ambiance to your Cthulhu scenario. Or perhaps this can be a basis to be expanded upon into a full scenario. Oh, the possibilities! It's based on Lovecrafts story Cool Air. This would take place in a city, next to an apartment building.

The Phantom of Gloaming Thicket
Those who enter the Gloaming Thicket do not return. As the investigators are traveling down Watling Street, the Roman Road to London, they are suddenly attacked by the vilest of creatures. The locals tell them the things are spawned in the nearby thicket, a place that is dark and dreary and deadly for anyone who ventures there. Can they help cleanse the terrible place?
Set in the spring of 1004 A.D, this Cthulhu Dark Ages scenario set in Northamptonshire but which can be placed anywhere in southern or central England.
plus new releases in German, Italian, Korean, and Polish!
Under The Miskatonic Repository community content license, Call of Cthulhu fans can make their own work for use with the game line available to the public, using guidelines, templates, and art provided by Chaosium.
Whether you share your content for free or put it up for sale, this program is a digital home for terror that joins the dreamscapes of all who peruse it.
