Solitaire Adventure in Canada’s Wilds
Alone Against the Frost is a solo horror adventure for one player, set during a research expedition to Canada’s Northwest Territories during the 1920s. Here, you choose your own path as you navigate through the story—your choices will determine whether you find success or failure!
Chaosium Unveiled: Inside Alone Against the Frost
You take on the role of Dr. L. C. Nadelmann, an anthropologist from the renowned Miskatonic University in Arkham, MA. Accompanied by three of your most gifted and practical graduate students, as well as an experienced local guide, you set off into the fabled valley of the North Hanninah in search of the anthropological discovery that will make your career and bring you fame. Or, so you hope.
Your expedition members are:
- Dr. L. C. Nadelmann, an academic obsessed by early North American prehistory, myths, and legends, particularly in the Big Woods region.
- Bernard Ebstein, a cherubic-looking native New Yorker, eager to experience life in the wilds before his upcoming marriage to his sweetheart, Catherine.
- Sylvia Davidson, the latest in a long line of Boston Brahmins, destined for academic greatness thanks to her dedication and determination.
- Norman Falkner, a mature, largely self-taught student whose calm nature acts as a steadying influence on those around him.
- Charlie Foxtail, a cautious Tsuut’ina professional wilderness guide, hired to lead the expedition safely through the North Hanninah.
But such a journey is fraught with difficulties, from dangerous white water to the superstitious beliefs of the region’s inhabitants—not to mention the wildlife!
Will you manage to survive every challenge this hostile environment throws at you? Will your companions? Can you return with your reputation—and your sanity—intact? Only time will tell.
Armed with a pencil, some roleplaying dice, and a copy of the Call of Cthulhu Rulebook or the Call of Cthulhu Starter Set, you are ready to brave the remote wilderness as one of MU’s youngest ever professors! Dare you take on the challenge? If the answer is yes, then don’t forget to wrap up warm! It can get mighty cold out there...
Originally released over 30 years ago, this new edition of Alone Against the Frost has been completely revised and updated for Call of Cthulhu 7th edition—over 650 entries, complete with new illustrations and an afterword by the original author.
Will you survive, alone against the frost?
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What The Critics Say
"If you have a free night to yourself and want to fill it with interesting horror and trauma, this will make the night worthwhile."
— Never Read the Latin, One Shot TPKs: Alone Against the Frost.
>"STYLE 5, SUBSTANCE 5. Alone Against the Frost is the best solo adventure new Chaosium has published up to now"
— Antonios S., RPG.net review of Alone Against the Frost.
"Brilliantly executed… Gavin Inglis and Glen Rahman’s Alone 'Against the Frost' from Chaosium is well-written, super challenging solo roleplaying for Call of Cthulhu."
— The Staying In Podcast, The Staying In Podcast Ep171.
Physical Product Settings
Is Physical Product: [N]
Has Inventory: [Y]
United States: [Y]
United Kingdom: [Y]
Is PDF Available: [Y]
PDF Product Name: [RuneQuest: Roleplaying in Glorantha - PDF]
PDF Product Link: [/call-of-cthulhu-keeper-rulebook-7th-ed-hardcover/]
Has Physical Product: [Y]
Is Physical Available: [N]
Physical Product Name: [Alone Against the Frost]
Physical Product Link: [/alone-against-the-frost/]
- Rule Set:
- Call of Cthulhu 7th Edition
- Year Released:
- Black and White PDF
- Page Count:
- Glenn Rahman, Gavin Inglis
- Cover Artist:
- Veronica Anrathi
- Interior Artists:
- Veronica Anrathi, Kristina Carroll, Lee Simpson
I'm a big fan of the "Alone against.." series and this is definitely the weakest one. It kinda feels like it wanted to include way too many things; there's a lot of endings, a lot of Eldritch abominations, and you meet the first one almost immediately. No suspense, no building terror, just boom, Eldritch thing killing your expedition members. In my edition at least there's quite a few typos, grammatical errors and some very strange descriptions, it's kind of badly written in general. The way the story unfolds has less to do with skill checks and more with random rolls (and by that I don't mean a Luck roll, you just literally roll a d10, if it's even you go one way, if odd another). Once you explore a little it's very easy to get stuck in a loop where you're wondering aimlessly, fail checks to find anything, go back to picking a random direction, rinse and repeat. In the introduction it is said this was an attempt to make the original "Alone against the Wendigo", 1985, less racist and although I haven't played the original I'm not sure they achieved that. The portrayal of indigenous people in this is very stereotypical, and in some places downright offensive, the fate of you lady student (in some of the possible paths) very predictable in a way that it doesn't fill you with horror just disgust for the writer. I'm glad I got this as part of a bundle, because as it is it's definitely not worth full price. Just pick up one of the well-written, suspensful ones from this series, like Alone Against the Flames or Alone Against the Dark.
This was a fun read and had a lot of different outcomes. It was rather challenging but the challenge adds to your determination to get the best outcome. I had a lot of fun exploring this over and over finding all the crazy ways I would survive (or die). I'm also still learning how to play the game more competently and this was a great way to learn!