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Sense Impacts (mp3)

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An hour of atmospheric soundtrack for your Call of Cthulhu games.

Sense-Impacts is a gaming soundtrack comprising 13 individual tracks, with a total running time of 60 minutes. It features distinctive and atmospheric music for investigation, revelation, and action! Ambient soundscapes, nauseous melodies, nightmare whirring and flappings — this collection by composer Chad Fifer sets just the right mood for an evening of Lovecraftian horror. Chad’s music has been creeping folks out on the H.P. Lovecraft Literary Podcraft for the last few years, and this collection is sure to provide your Call of Cthulhu games with just the right kind of ambience.

13 Downloadable Tracks:

  1. The Call
  2. The Picture
  3. The Horror
  4. The Dream
  5. The Haunter
  6. The Whisperer
  7. The Case
  8. The Trap
  9. The Doom
  10. The Cats
  11. The Night
  12. The Thing
  13. The Shadow

All music composed and produced by Chad Fifer. This purchase enables you to download a ZIP file containing the 13 mp3 tracks for your personal gaming use.

Product Configuration

Physical Product Settings

Is Physical Product: [N]
Has Inventory: [Y]
United States: [Y]
United Kingdom: [Y]
Europe: [Y]
Australia: [Y]
Canada: [N]

Is PDF Available: [Y]
PDF Product Name: [RuneQuest: Roleplaying in Glorantha - PDF]
PDF Product Link: [/call-of-cthulhu-keeper-rulebook-7th-ed-hardcover/]

PDF Settings

Has Physical Product: [N]
Is Physical Available: [N]
Physical Product Name: [S.Petersen's Field Guide to Lovecraftian Horrors]
Physical Product Link: [/s-petersens-field-guide-to-lovecraftian-horrors-hardcover/]

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Footer Name:[ChaosBrandCthulhu]

  • Full Star Full Star Full Star Empty Star Empty Star 3
    Ok, but not the best.

    Posted by Austin Kiefer on 28th Feb 2022

    The music itself is not bad, but a lot of it feels like its made with very specific scenarios, and scenes in mind. I was personally looking for general horror ambiance for any timeline, but this product is made with 1920s games in mind. If you are playing 1920s games, I think you can find a song or two that fit. But like I wrote before, the music is designed with specific scenes/ideas in mind. It's not very good as general ambiance in a long 4+ hour session.