Gen Con Preview #2 - New Convention Scenarios debuting at Gen Con
Posted by Michael O'Brien on 12th May 2019
Gen Con event tickets go public on May 19th. This year, we've swelled to a massive 20 table event space to run Chaosium games, and a crack team of GMs and Keepers from the Cult of Chaos to run them!
In our previous Gen Con Preview, we described the convention games we're reprising on #ThrowbackThursday. Here are the brand new convention scenarios we'll be debuting this year at Gen Con:
CALL OF CTHULHU
The Crimson Carnivale
Abandoned by deserting carnies and performers, the few remaining members of the Great Romano Brother’s Circus stand at graveside. The death of the lion tamer is but one of the many blows of fate laid on the shoulders of the investigators. But is it all bad luck and misfortune? Or is something to blame?
Call of Cthulhu 7th Edition (Classic 1920s). Author: Leigh Carr.
The Shooting Party
A crisp fall day hunting in the woods and fields surrounding Highcoombe House is interrupted as two men with antiquated accents confront the investigators before firing muskets and disappearing while gun smoke obscures them. And this is only the first of many strange events to occur over the weekend. Can the guests of the hunting lodge solve this mystery, or are they the ones being hunted?
Call of Cthulhu 7th Edition (Classic 1920s). Author: Jonathan Mosedale.
Blood Orgy on Vampire Island
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there.
Pulp Cthulhu. Author: James Thompson.
CTHULHU DARK AGES
The Search for Brian Boru
Welcome to dark ages Ireland. Hope has long since faded for your land, but the Sidhe promise to raise your fallen king from the dead. Be warned: the quest they demand is dangerous and the costs are extreme. What would you give up to return your village to prosperity and hope? This dark and moody scenario delves into the fantasy and horror of Irish myth, but still touches the themes of HP Lovecraft's works.
Call of Cthulhu 7th Edition (Dark Ages). Author: Shannon Mac.
RUNEQUEST: ROLEPLAYING IN GLORANTHA
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. Whether they banish the spirit or take up its plea, the ancestors are watching how the clan treats their progenitors.
RuneQuest: Roleplaying in Glorantha. Author: Paul O'Sullivan.
The Fainting Spirit
Vasana and her band come across a clan stronghold where the adults wildly fluctuate in emotions and the clan spirit seem to be sick or going insane. Only the heroes are capable of going on a heroquest to resolve the issue.
RuneQuest: Roleplaying in Glorantha. Author: Jean-Christophe Cubertafon.
KING ARTHUR PENDRAGON
The Contest for the Queen’s Knights
It is wintertime in Camelot, and Queen Guenever is hosting a grand feast! After three days of festivities, the knights judged most courteous will have the honor of being named a Queen’s Knight for the year. Can you impress Guenever and earn the honor for yourself?
King Arthur Pendragon - uses Book of Feasts.
The Adventure of the Three Damosels of the Fountain
It is the Age of Romance. Arthur's Kingdom has been at peace for many years and Chivalry is in full flower. Errant knights eagerly ride to Camelot for the Christmas Court when they are suddenly waylaid by a mysterious lady. She offers three strange challenges and promises glory and rich rewards should the knights prevail. But who are these challenges really for? A new power, it seems, is on the rise.
King Arthur Pendragon.
The Lunar Empire seeks to plunder the draconic secrets of Wyrmghost Ruins, seeking magical secrets that could further its conquests in the Holy Country and beyond. Minaryth Purple wants you to acquire the secrets first - he has own plans to use draconic powers in the struggle to liberate Sartar. The ruins are cursed, and haunted. The local clans too frightened to go there. Can you survive to plunder the secrets of the EWF?
Lifting the Veil
For centuries, a mysterious force has guided Théah’s destiny and this force has decided a small band of heroes has seen too much. They are no longer playthings but pests, and that means their time has run out. Can your Heroes survive the invisible menace known as “Novus Ordo Mundi?” Can they do more than survive? Can they put an end to this invisible threat once and for all? It is time to find out.
PRINCE VALIANT - THE STORYTELLING GAME
The Motley and the Lost
A dozen peasants exit the buildings, one of the men striking a battered and rusting Saxon helmet with a hammer. A moment later, a knight wearing mismatched armor and riding a sway-backed horse appears on the road ahead of you. His shield bears no coat of arms. "You will be allowed to leave peaceably if you pledge to aid the village of Cherryhill when called," he commands in a booming voice. Who is this motley knight and why does he command such respect from the villagers? You will tell that story.
Prince Valiant - The Storytelling Game
A Family in Distress
You have encountered three ladies and their attendant soldiers. The ladies, dressed in the height of fashion, appear dusty and travel-worn. One of the men-at-arms rides up: "May my mistress, the noble Lady Gwinnith, have the honor of speaking with you, sirs?"
Prince Valiant - The Storytelling Game
If you're coming to Gen Con, book early from May 19th: these events are all likely to fill fast!
In our next Gen Con Preview, the Chaosium Creators' Series (VIP sessions)