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		<title><![CDATA[Chaosium Inc.: Latest News]]></title>
		<link>https://www.chaosium.com</link>
		<description><![CDATA[The latest news from Chaosium Inc..]]></description>
		<pubDate>Sun, 08 Nov 2026 14:05:54 +0000</pubDate>
		<isc:store_title><![CDATA[Chaosium Inc.]]></isc:store_title>
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			<title><![CDATA[Table Tales: In Praise of Game Conventions]]></title>
			<link>https://www.chaosium.com/blogtable-tales-in-praise-of-game-conventions/</link>
			<pubDate>Fri, 06 Nov 2026 09:01:07 +0000</pubDate>
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			<description><![CDATA[<p><img src="https://www.chaosium.com/product_images/uploaded_images/table-tales-banner-5-.png" width="1125" height="417" alt="" /></p>
<p><span style="font-weight: 400;">As I've said in Table Tales before, <a href="https://www.chaosium.com/blogtable-tales-i-love-a-gaming-convention">I love a games convention</a>. I wouldn&rsquo;t be writing this now if I had not discovered them.</span></p>
<p><span style="font-weight: 400;">My first con was Phantastacon 82 in Melbourne*, where I volunteered to be a DM for the major AD&amp;D tournament. In those days tournaments were entirely about killer puzzles, careful spell use, and smart tactics; only the best teams survived. The module was strong on strategy, but light on story, so that made me want to write an AD&amp;D tournament scenario for the Melbourne University D&amp;D Association. </span></p>
<p><span style="font-weight: 400;">Three years later I&rsquo;d long since moved on to Chaosium roleplaying games, and mailed a letter to Greg Stafford to see if he would be interested in publishing what we were up to. The rest is 40 years of dice-jangling and word-wrangling history. But none of it would have happened without the infamously unkillable Purple Dragon of Phantastacon.</span></p>
<p><b>I still love a games convention, but man, I <i>adore</i> a Chaosium Con.</b></p>
<p><b><img src="https://www.chaosium.com/product_images/uploaded_images/screenshot-2026-11-06-at-6.39.18-pm.png" width="1826" height="1140" alt="" /></b></p>
<p><span style="font-weight: 400;">There's something truly magical (with extra eldritch) in hanging out for a weekend with several hundred people who are all on the same gaming journey as you: lifelong Chaosium fans, one and all, just starting out or still living in Arkham, Camelot, and Glorantha. Some were there the day that the first Rune spells were spoken (we&rsquo;re talking original </span><i><span style="font-weight: 400;">RuneQuest</span></i><span style="font-weight: 400;">, give it up for my man Rurik over here), and some only just picked up their first </span><i><span style="font-weight: 400;">Call of Cthulhu</span></i><span style="font-weight: 400;"> rulebook recently. <i>We are all us.</i></span></p>
<p><span style="font-weight: 400;">At a Chaosium Con, you can sit down with absolutely anyone at the gaming table or in the bar and immediately have something in common. </span><span style="font-weight: 400;">I&rsquo;m still on Cloud D100 after six amazing game sessions and almost as many panels at Chaosium Con EU, not to mention that it was held in Gdańsk, a centuries-old city that takes your breath away with every turn.</span></p>
<p><span style="font-weight: 400;">It&rsquo;s so rare to be at a con where everyone is here for the same reason, and the camaraderie is exhilarating. </span></p>
<p><span style="font-weight: 400;">What did you just play? </span><span style="font-weight: 400;">Are you running something? </span><span style="font-weight: 400;">What&rsquo;s your favourite scenario? </span></p>
<p><span style="font-weight: 400;">It&rsquo;s dozens of new friendships waiting to happen, or a jaw-dropping surprise. </span><span style="font-weight: 400;"></span></p>
<p><span style="font-weight: 400;">That really lovely and humble Swedish duo, Gunilla and Michael mentioned they had written some things. Oh what, I asked, and was astonished to find out that I was talking to the original designers of </span><i><span style="font-weight: 400;">Kult</span></i><span style="font-weight: 400;">, a game so dark and intense that I could barely dare to open it. But they seemed so nice&hellip; (They really, really were. And they write for the Swedish edition of </span><i><span style="font-weight: 400;">Call of Cthulhu</span></i><span style="font-weight: 400;">, too.)</span></p>
<p><span style="font-weight: 400;">That&rsquo;s how it goes, for a whole weekend plus change. There&rsquo;s something in the air: the crackle of new ideas. From the inspiration fuel served up at the many panels listening to and asking questions of artists, writers, and GMs, to the stories happening at the gaming tables. I really liked the way he used narrative description; I learned a lot from the way she streamlined combat; oh my word, they were freakin&rsquo; </span><i><span style="font-weight: 400;">hilarious</span></i><span style="font-weight: 400;"> to play with.</span></p>
<p><span style="font-weight: 400;"></span><span style="font-weight: 400;">And, when I ran my own scenarios, I found better ways to move between scenes, and plot holes that needed patching, all thanks to meeting marvelous new players in our collective imaginations.&nbsp;</span></p>
<p><span style="font-weight: 400;">Happily I&rsquo;m not homesick for cons, because in three weeks I&rsquo;m going to do it all again! <a href="https://sites.google.com/chaosium.com/chaosium-con-nz">Chaosium Con New Zealand</a> is coming up in Wellington, a city I&rsquo;ve never been to, but have always wanted to visit. Now that I know how affordable it is to fly there from Australia, shame on me. I can&rsquo;t wait to make up for lost time. I hope I&rsquo;ll see you there!</span><span style="font-weight: 400;"></span></p>
<p><a href="https://sites.google.com/chaosium.com/chaosium-con-nz"><span style="font-weight: 400;"><img src="https://www.chaosium.com/product_images/uploaded_images/screenshot-2026-11-06-at-6.51.53-pm.png" width="1293" height="600" alt="" /></span></a></p>
<p><span style="font-weight: 400;">* Yes, I am a Gamer of a Certain Age. I prefer to think of myself as a Mediocre Old One.</span></p>]]></description>
			<content:encoded><![CDATA[<p><img src="https://www.chaosium.com/product_images/uploaded_images/table-tales-banner-5-.png" width="1125" height="417" alt="" /></p>
<p><span style="font-weight: 400;">As I've said in Table Tales before, <a href="https://www.chaosium.com/blogtable-tales-i-love-a-gaming-convention">I love a games convention</a>. I wouldn&rsquo;t be writing this now if I had not discovered them.</span></p>
<p><span style="font-weight: 400;">My first con was Phantastacon 82 in Melbourne*, where I volunteered to be a DM for the major AD&amp;D tournament. In those days tournaments were entirely about killer puzzles, careful spell use, and smart tactics; only the best teams survived. The module was strong on strategy, but light on story, so that made me want to write an AD&amp;D tournament scenario for the Melbourne University D&amp;D Association. </span></p>
<p><span style="font-weight: 400;">Three years later I&rsquo;d long since moved on to Chaosium roleplaying games, and mailed a letter to Greg Stafford to see if he would be interested in publishing what we were up to. The rest is 40 years of dice-jangling and word-wrangling history. But none of it would have happened without the infamously unkillable Purple Dragon of Phantastacon.</span></p>
<p><b>I still love a games convention, but man, I <i>adore</i> a Chaosium Con.</b></p>
<p><b><img src="https://www.chaosium.com/product_images/uploaded_images/screenshot-2026-11-06-at-6.39.18-pm.png" width="1826" height="1140" alt="" /></b></p>
<p><span style="font-weight: 400;">There's something truly magical (with extra eldritch) in hanging out for a weekend with several hundred people who are all on the same gaming journey as you: lifelong Chaosium fans, one and all, just starting out or still living in Arkham, Camelot, and Glorantha. Some were there the day that the first Rune spells were spoken (we&rsquo;re talking original </span><i><span style="font-weight: 400;">RuneQuest</span></i><span style="font-weight: 400;">, give it up for my man Rurik over here), and some only just picked up their first </span><i><span style="font-weight: 400;">Call of Cthulhu</span></i><span style="font-weight: 400;"> rulebook recently. <i>We are all us.</i></span></p>
<p><span style="font-weight: 400;">At a Chaosium Con, you can sit down with absolutely anyone at the gaming table or in the bar and immediately have something in common. </span><span style="font-weight: 400;">I&rsquo;m still on Cloud D100 after six amazing game sessions and almost as many panels at Chaosium Con EU, not to mention that it was held in Gdańsk, a centuries-old city that takes your breath away with every turn.</span></p>
<p><span style="font-weight: 400;">It&rsquo;s so rare to be at a con where everyone is here for the same reason, and the camaraderie is exhilarating. </span></p>
<p><span style="font-weight: 400;">What did you just play? </span><span style="font-weight: 400;">Are you running something? </span><span style="font-weight: 400;">What&rsquo;s your favourite scenario? </span></p>
<p><span style="font-weight: 400;">It&rsquo;s dozens of new friendships waiting to happen, or a jaw-dropping surprise. </span><span style="font-weight: 400;"></span></p>
<p><span style="font-weight: 400;">That really lovely and humble Swedish duo, Gunilla and Michael mentioned they had written some things. Oh what, I asked, and was astonished to find out that I was talking to the original designers of </span><i><span style="font-weight: 400;">Kult</span></i><span style="font-weight: 400;">, a game so dark and intense that I could barely dare to open it. But they seemed so nice&hellip; (They really, really were. And they write for the Swedish edition of </span><i><span style="font-weight: 400;">Call of Cthulhu</span></i><span style="font-weight: 400;">, too.)</span></p>
<p><span style="font-weight: 400;">That&rsquo;s how it goes, for a whole weekend plus change. There&rsquo;s something in the air: the crackle of new ideas. From the inspiration fuel served up at the many panels listening to and asking questions of artists, writers, and GMs, to the stories happening at the gaming tables. I really liked the way he used narrative description; I learned a lot from the way she streamlined combat; oh my word, they were freakin&rsquo; </span><i><span style="font-weight: 400;">hilarious</span></i><span style="font-weight: 400;"> to play with.</span></p>
<p><span style="font-weight: 400;"></span><span style="font-weight: 400;">And, when I ran my own scenarios, I found better ways to move between scenes, and plot holes that needed patching, all thanks to meeting marvelous new players in our collective imaginations.&nbsp;</span></p>
<p><span style="font-weight: 400;">Happily I&rsquo;m not homesick for cons, because in three weeks I&rsquo;m going to do it all again! <a href="https://sites.google.com/chaosium.com/chaosium-con-nz">Chaosium Con New Zealand</a> is coming up in Wellington, a city I&rsquo;ve never been to, but have always wanted to visit. Now that I know how affordable it is to fly there from Australia, shame on me. I can&rsquo;t wait to make up for lost time. I hope I&rsquo;ll see you there!</span><span style="font-weight: 400;"></span></p>
<p><a href="https://sites.google.com/chaosium.com/chaosium-con-nz"><span style="font-weight: 400;"><img src="https://www.chaosium.com/product_images/uploaded_images/screenshot-2026-11-06-at-6.51.53-pm.png" width="1293" height="600" alt="" /></span></a></p>
<p><span style="font-weight: 400;">* Yes, I am a Gamer of a Certain Age. I prefer to think of myself as a Mediocre Old One.</span></p>]]></content:encoded>
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