Running the Chaosium Roleplaying System
This book provides wisdom and advice on running Basic Roleplaying games. There are five main sections: the first discusses the duties of the gamemaster in devising and presenting roleplaying adventures. The second covers scenario-construction aids for the gamemaster including encounter tables, languages, treasures, and danger-classes. The third treats the social organization postulated in the Basic Roleplaying rules, particularly as they affect adventurer occupations, income, magic and so forth. The fourth explores ships and the sea; supplementary rules to use in your game. Finally, a ready-to-play scenario is presented, intended to be used with the average beginning adventurer group.
CHAOSIUM SYSTEM monographs are longer works by one or more authors defining the core rules used in various Basic Roleplaying games. We found these works compelling and useful to potential authors. Monographs are digitally reproduced small run publications featuring cardstock covers and tape bindings. We do provide a cover illustration. Through the publication of monographs we can offer our most loyal fans more information more easily, and evaluate the potential of these works for eventual release to the wholesale market.
By Greg Stafford, Charlie Krank, Ken Rolston, Sandy Petersen, and Steve Perrin. 48 pages. 8.5 x 11" downloadable watermarked PDF book with cover images, created from electronic production files.
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