An Introductory Solitaire Adventure for Call of Cthulhu
This is a solo adventure for the Call of Cthulhu game. It is a horror story set in the 1920s where you are the main character, and your choices determine the outcome. It is also designed to lead you through the basic rules of the game in a gradual and entertaining fashion. Although most such adventures are played with your friends, this one is just for you.
Before you begin to play, make sure you have a copy of the Call of Cthulhu Seventh Edition Quick-Start Rules (download the free Call of Cthulhu Quick-Start Rules or purchase a printed copy), and a blank investigator sheet. You’ll also need a pencil, an eraser, and some roleplaying dice.
You don’t need to read the rules before you start playing. Just settle in a comfortable chair before a roaring fire. Then read on and follow the instructions.
…On second thought, don’t sit too close to the fire.
By Gavin Inglis
Free PDF download
The digital version is free. Download Alone Against the Flames PDF and play immediately.
What the Critics Say
"Learning while doing. If only more RPGs did it as successfully."—Antonios S. Review, RPGNet.
"Just settle in a comfy chair with some lucky dice, open the book, and follow the instructions. It dumps you right into the story and teaches you the game as you go..."—Black Gate.
"...I can easily see where [Alone Against The Flames] could teach someone new to CoC the basics of the stats, skills and the die roll. This is fantastic to anyone looking to play in the crazy world of Lovecraft and wanting to learn the game mechanics."—The RPG Brewery
"All in all, I really enjoyed this and I cannot recommend it enough… It shouldn’t take more than a couple hours to make it to the end, and it’s a lot of fun, so you should do it!"—Draconick.com
"…well written, nicely handling a growing sense of dread and tension… it shows a player how to create an investigator and use the rules without ruining the tension and horror of the story, it showcases the mundane and the Mythos hand-in-hand, and it prepares a player for the horrors to come… —Reviews from R’lyeh
Unable to meet up with your gaming group?
Check out our collection of Solo Call of Cthulhu Adventures!
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- 7th Edition
- Page Count:
- B&W Softcover
- Gavan Inglis
This was my first Call of Cthulhu game I played and it taught me a lot about the mechanics of the RPG and I absolutely loved the story!
As noted in another review, the story line of Alone Against the Flames is a Lovecraftian take on the classic horror movie, The Wicker Man. The choose your own adventure format allows for multiple playthroughs all while learning the basic rules for Call of Cthulhu.
I'm not a critic so I'll try to keep this short. I enjoyed it and it was a great introduction into creating a character and the Call of Cthulhu system. While, of course, you lose some of the flexibility of a normal table top roleplaying game with these solo adventures, I still had a lot of fun making choices that I thought my character as envisioned would make, and not metagame choices that this longtime roleplayer and Lovecraft enthusiast might think of as the "correct" answer. I've already purchased "Alone Against the Dark" and "Alone Against the Frost" and can't wait to give them a try!
A wonderful introduction to a great game! I played this after having read the Keeper Rulebook and a few other scenarios. When I was finally ready to play the game for myself, I started here and was very, very pleased with the writing and the formatting. Excellent!
As per Alone agsainst the Dark this is a great solo experience to play with the new 7th edition rules, you only need the basic instructions which are free to download and the create a character set up is integrated nicely into the story. Hard copy and PDF purchased as its important to support the solo gaming community and new writers and products for this classic RPG system.
I played the PDF, and it's a delightful, very clever game. As a choose-your-own-path book it's necessarily limited in scope but it didn't feel at all limited while playing it. The rules are introduced as you go, unobtrusively but helpfully, so it's not necessary to study them before playing this. And ... don't get your hopes up with regard to surviving the adventure! (bwahahahahah) Oh -- and one tip: Take notes. There's a lot of jumping around between the numbered sections and backtracking or replaying parts of it after you get to the end is going to be difficult unless you write down your path among the sections as you go (or you have a perfect memory).